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Something In The Grinder game icon

WardenFox game

Something In The Grinder

Take the night shift at a rundown recycling centre. Sort whatever comes down the belt and piece together the story of what happened there from the things people throw away.

Sorting Sim Story Mystery Horror

At a glance

The basics

Status
In development
Genre
Sorting sim, story, mystery, horror
Setting
A rundown recycling centre at night
Platforms
Windows, Linux, Steam Deck
Languages
English, Czech — more coming soon
Age rating
16+
Price
£5

The night shift

Somebody has to sort it.

The job takes a minute to learn. Something comes down the belt, you check it over — cracked or intact — and you send it down the right chute before the next one arrives. There's a quota. There's a rulebook that tells you what counts as a reject. There's an overhead speaker that reminds you of both, whether or not you asked.

What takes longer to notice is that the rubbish has stopped looking random. The things coming past you start to feel connected — like they came from the same place, the same people. Nobody sits you down and explains it. You put the picture together yourself, out of what other people threw away, in the gaps between keeping the line moving.

Follow the clues

The company would rather you didn't.

Sort with care

Keep the line moving against a quota, with a rulebook that decides what counts as a reject and a speaker overhead with opinions about your pace.

Notice what doesn't fit

The paperwork, the announcements and the things left behind stop adding up. Nothing flags it for you.

Uncover the truth

Piece together what happened at the centre from notices, work orders, terminals, and what people left behind.

Will it run

System requirements

Minimum

OS
Windows 10 (64-bit) or a modern 64-bit Linux
Processor
Quad-core, 1.8 GHz
Memory
8 GB RAM
Graphics
Intel UHD 620 / equivalent, Vulkan 1.2 — needs the built-in performance settings (reduced render scale, textures off, 30 fps)
Storage
500 MB available space

Recommended

OS
Windows 11 (64-bit) or a modern 64-bit Linux
Processor
Quad-core, 3.0 GHz
Memory
16 GB RAM
Graphics
Dedicated GPU, 4 GB VRAM (GTX 1650 / RX 6400 or better)
Storage
500 MB available space (SSD)

The renderer is Vulkan (Forward+). It'll run on integrated graphics with the performance options turned on, but a dedicated GPU is the smoother experience. Steam Deck runs the Linux build.

Devlog

How it's being made

Watch the devlog on YouTube

Questions

Before you clock in

How long is it?

A single playthrough runs about 2–3 hours. Piecing the whole story together from what you sort takes a little longer.

Is there combat?

There's no combat loop or weapons progression — most of the game is sorting and observation. But you're not always alone in the building, and there's a way to defend yourself when you need to.

Is it scary?

Mostly it's slow dread and quiet wrongness while you work — but there are a few moments that will get you. If you're horror-averse, go in knowing that.

Will it be on Steam?

That's the plan — Steam for Windows, Linux, and Steam Deck at launch. Wishlisting helps it get seen.

Is there a demo?

Not yet. Follow WardenFox on Game Jolt to hear when one goes up.